About Us

 

WHO WE ARE

Fizzle Interactive, LLC is a computer software company that specializes in providing software development solutions for video game companies. The company was founded upon two missions that define how the company operates and its intended impact:

  1. To empower video game companies to achieve their goals by providing high quality software development solutions.

  2. To support the next generation of technical innovators through science and technology outreach initiatives.

ABOUT THE FOUNDER

Fizzle Interactive, LLC was founded by software engineer Greg Osefo (link). Greg obtained his B.S. in Computer Science from University of Maryland, College Park and M.S. in Computer Science from The Johns Hopkins University. In addition, Greg has over 10 years of experience developing video game software in the Baltimore area and has held software engineering positions at Oxide Games, Firaxis Games, and Breakaway Games. His most notable shipped game titles are:

  • Sid Meier’s Civilization VI (2016) - Systems Lead

  • Sid Meier’s Civilization: Beyond Earth (2014) - Systems Programmers

  • XCOM: Enemy Unknown (2012) - Additional Engineering

  • Sid Meier’s Civilization V (2010) - Systems Programming

Greg also creates and releases games on itch.io (link).

TECHNICAL SKILLS

Computer Languages: C/C++, C#, Objective-C/C++, Java, Lua, Scheme, HLSL, GLSL
Platforms: PC (Windows/Linux/Unix/Mac), Mobile (iOS), Console (Xbox 360 and Playstation 3)
Graphics APIs: OpenGL, DirectX 9, DirectX 11, and DirectX 12
Software: Granny 3D, Intel Threading Building Blocks, Intel VTune Amplifier XE
Game Engines: Unreal Engine 5, Unity 5, and custom game engines

AREAS OF EXPERTISE

Feature Implementation, Profiling & Optimization, Multi-threading, Animation Programming, Tools Programming, Software Debugging/Testing, Complex Problem Solving, etc.